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Technology Licensing

Innovation - it's a term thrown around a lot in the video game world but only a few companies have had the vision, determination and standards to create generation after generation of truly innovative technology. Through the leadership of Emmy Award winning technologist and company co-founder, John Carmack, id has consistently conceptualized and implemented truly new and revolutionary ideas in technology.

From ushering in the First Person Shooter genre with Wolfenstein 3D to shipping the first hardware-only accelerated title with QUAKE 3, inventing Deathmatch with DOOM or devising an entirely new rendering method with MegaTexture in Enemy Territory: QUAKE Wars, id has consistently delivered true innovation.

While some may approach technology development with a "version 2.0" approach, merely copying ideas long ago perfected by innovators or bolting on cheap bells and whistles, id has always taken the more challenging, yet rewarding, path of creating a new and better approach, while delivering tools and usability that allow for the creation of legendary game titles.

When making technology licensing decisions, developers and publishers will find that id Tech™ offers truly innovative technology that has powered some of the highest-rated and best-selling games in history. From DOOM to QUAKE 3 to Enemy Territory: QUAKE Wars, there is something very special about id Tech that allows a development team to deliver results.

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